
Dreammire Studios
Something followed her into the woods.
Psychological & survival horror — stories that connect to the fears we already carry.
We build with stillness rather than spectacle.
Atmosphere. Isolation. The quiet moment when reality begins to slip.
Early dev

Exhibit A · LITW
Case file
Lost in the Woods
Follow the hoofprints into the dark.
You play as Agnes, a young girl in a snowy, isolated village in 1947. When mysterious hoofprints appear in the snow, she follows them — into the woods, and into something that should not be.
When the familiar world begins to slip — that is where we work.